Nemesis - Stellaris Wiki (2024)

Version

Nemesis - Stellaris Wiki (1)

This article is timeless and should be accurate for any version of the game.

Nemesis

Nemesis - Stellaris Wiki (3)

Type

Expansion

Release date / Patch

2021-04-15 / 3.0

Store: Expansion

Nemesis is the 5th major expansion for Stellaris. It was announced on 2021-03-13[1] and released on 2021-04-15 alongside patch 3.0.

Contents

  • 1 DLC features
  • 2 Patch features
  • 3 Videos
    • 3.1 Cinematic trailers
    • 3.2 Video diaries
  • 4 Dev diaries
  • 5 References

DLC features[edit | edit source]

In Nemesis, the player is able to determine the fate of a destabilizing galaxy. Adding espionage tools, a path to power as the Galactic Custodian to combat endgame crises - or the Menace option to BECOME the endgame crisis - Nemesis gives you the most powerful tools ever available in Stellaris.

Ultimately you will have to make the choice between chaos or control, to take charge of a galaxy spiraling into crisis. Will you find a way to take power through diplomacy or subterfuge, or will you watch the stars go out one by one?

Nemesis - Stellaris Wiki (5) Become the Crisis
  • You are the fire that spreads across the galaxy, threatening its very existence. As your empire becomes more and more menacing, you’ll unlock powerful bonuses to finish a hopeless galactic stalemate on your own terms. If the rest of the galaxy can’t stop you in time, you can unleash enough power to end all of existence!
Nemesis - Stellaris Wiki (6)Galactic Custodian
  • It's up to you to campaign for the Galactic Community to declare you a Custodian, granting you emergency powers to combat the Crisis. Use them to bring the galaxy back from the edge of destruction and restore order. When the crisis is defeated you may choose to relinquish your powers...or keep them, and form a new Galactic Imperium.
Nemesis - Stellaris Wiki (7) Expanded Espionage Mechanics
  • Knowledge is power; use new tools to spy on your enemies (or friends). Deploy Envoys to lead covert Operations and counterintelligence behind enemy borders. Lies and deceit will throw your enemies off your scent while you learn their deepest secrets. As your Infiltration Level grows you’ll unlock new operations, such as Sabotage Starbase, Acquire Assets or Steal Tech. Turn allies against each other through the use of smear campaigns and by instigating diplomatic incidents. Play your cards right, and they’ll be none the wiser: what they don’t know will hurt them.
Nemesis - Stellaris Wiki (8) New Ship Set
  • Nemesis includes new ships inspired by some of the most imposing empires in science fiction. Whether you’re taking control of the galaxy or wiping it out, you’ll look as powerful as you feel.

Patch features[edit | edit source]

  • New Intel system.
  • Reworked First Contact.
  • Reworked Pop Growth.
  • New Industrial Districts & some changes to production of Alloys/Consumer Goods.
  • New Espionage system & Gather Intelligence Operation (other Operations will be a part of Nemesis).
  • Numerous bug fixes & improvements.

Videos[edit | edit source]

Cinematic trailers[edit | edit source]

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Video diaries[edit | edit source]

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Dev diaries[edit | edit source]

Main article: Developer diaries

All developer diaries about the Nemesis expansion, patch 3.0 (aka Dick) and patch 3.1 (aka Lem).

Patch 3.1 (Lem)
No.Title and LinkDescriptionDate
1Announcing "The Custodians" initiative and the free Lem UpdateAnnouncement of the division of the Stellaris team into a maintaining team and an expansions team as well as a look at future update processes2021-06-03
2Gameplay themes & Balancing considerationsBroad overview of direction for Species pack gameplay themes, future balancing changes, and Unity & Empire sprawl brainstorming2021-06-10
3Changes to Necroids Content in the Lem UpdateDiscussion of updates that will be found regarding the Necroids, Necroid Hiveminds, Death Cults, and Reanimated Armies2021-06-17
4Custodians Feedback and Q&A TranscriptSolicited feedback and Community Feedback review and the Discord Q&A transcript2021-07-01
5Plantoids GameplayPost break review of three new traits and two new civics for plantoids in the Lem update2021-08-05
6Selectable TraditionsSelect-able traditions discussion as well as an overview of changes to existing traditions and three new traditions coming in the Lem update2021-08-12
7Additions to Humanoids Species PackDev diary provided new information on the three new civics (masterful crafters, pleasure seekers, and clone army) added to the Humanoids species pack2021-08-19
8Balance and Quality of Life ImprovementsBalance notes on changes to Void Dwellers and Shattered Rings; QoL notes on Ecumenopolises and other assorted items; additional information on Civic balance changes2021-08-26
9Moddability Updates in LemAn in depth dev diary on new changes to modding including variable changes, sprite sheets, randomness being actually random, and modder early access request2021-09-02
10Release Date and Patch Notes for the 3.1 Lem UpdatePatch notes for the 3.1 Lem update and announcement of release date on September 14 20212021-09-09
11Lem is out, what now?Transcript of the Q&A with developers and new wallpapers2021-09-16
123.1.2 "Lem" Patch UpdatePatch notes for the 3.1.2 update2021-09-23
Patch 3.0 (Dick)
No.Title and LinkDescriptionDate
1Leading Economic IndicatorsA new district and reworked building slots2020-11-05
2And Yet It MovesDiscussion on experimental rework of colony automation and pop resettlement2020-11-12
3Perfectly Balanced, As All Things Should Be...Rework of population growth, changes to buildings and districts due to this as well as updates from the two previous Development diaries2020-11-19
4Signal DiscoveredA look at the updated first contact mechanics2020-11-26
5IntelIntroduction to the concepts and basic mechanics of Intel2020-12-03
6Happy Holidays & Help StellarisEspionage announcement and open job positions2020-12-17
7[REDACTED]Introduction to the concepts and basic mechanics of Spy Networks2021-01-14
8Operations and AssetsA look on spy Operations and Assets2021-01-21
9ProvocationsDiscussion on operations of an aggressive nature2021-01-28
10Become the CrisisAnnouncement of Nemesis and preview of the player-controlled crisis2021-02-04
11The CustodianCustodian, their diplomatic options and ships2021-02-11
12Galactic ImperiumThe creation and effects of a Galactic Imperium2021-02-18
13Nemesis Ship Set & Art DirectionDiscussion on the ship art and design process2021-02-25
14VFX in NemesisA look at the VFX of Nemesis2021-03-04
15Scripting Language and Moddability ImprovementsChanges to the scripting language/modding in 3.02021-03-11
16Announcing the 3.0 'Dick' UpdateAnnouncement of the 3.0 (Philip K. Dick patch) version of Stellaris and some changes to announced features2021-03-18
17Directing NemesisDaniel Moregård discusses the challenges in creating and balancing systems in Nemesis2021-03-25
18Challenging OriginsApril Fools' Day joke2021-04-01
19Nemesis patch notesPatch notes for version 3.02021-04-08
20Nemesis - Attack of the Patch NotesPatch notes for version 3.0.12021-04-14
21A post-Nemesis addressAddressing issues and complaints with version 3.0 'Dick'2021-04-22
223.0.3 Beta UpdatesHighlighting changes planned in version 3.0.3 and that is currently available in the beta branch2021-05-06

References[edit | edit source]

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